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It is a curious thing to be Fallen. When I passed under the Gate
of the Banished, I expected to find a sort of alternate society,
organized in defiance of the Tribes, governed by the best and the
wisest that the Fatimas could not bear to hear, fed by an economy
based off of the clever work of unorthodox hands, and united in a
belief and hope in their own destiny as the Eighth Tribe.
What I found instead was a chaotic mess of petty squabbles and
motivations that had more to do with hunger than the Prophecy of
Joshua, and it did not take me long to learn that the only things we
have are what we can scrape together ourselves. We don't have much,
but I pray that it will be enough.
-- Hal Ninva, member of the Eighth Tribe
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General Resources |
| Reaping the Harvest | The authors of Harvest of Thorns
give a guided tour of the Book of Legends, and explain how best to
apply the material to your Tribe 8 cycle. |
| The Bloodgrove | The Fallen share
frightened whispers of the Bloodgrove, and say that it is cursed.
Morbid and cruel, the Bloodgrove waits in the shadowed bower of Hom's
forests, waiting for the foolish to enter it. Those who do rarely
come out, and those who escape are forever changed. The Bloodgrove
is a setting element that can be incorporated into an existing game,
or create the setting of a short or one-shot adventure. |
| Archetype List | This listing gives the
point budget of most of the currently published character archetypes.
The information is useful in determining exactly how formidable the
NPCs you're throwing at your players are, as well as making it easier
to base characters off of these templates: all you need to do is
spend what points are left over. |
| The Destiny Deck | In the hands of
Dannae, Doomsayer and Seer, the Destiny Deck has been refined from
its Yagan origin to include the concerns and issues of the Children
of Prophecy. Discover the import of the Pair of Agnites, the terror
of The Fold, and the promise of the Dreamer. Used as either a prop
in the hands of Doomsayers within the game, or as a wild card in the
hands of the Weaver, the Destiny Deck is a useful resource for adding
intriguing detail and an indelible mystique to your Tribe 8 story.
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Adventure Cycles |
| Circle and Cell Introductory Adventure | Let's face it: the world
of Tribe 8 is vast and dynamic and full of potential and possibility
for adventure, spirituality, politics, and just about everything
else. The very vastness that we all love can, however, make it
difficult to get started in the game for the first time -- especially
if you are new to weaving. So in order to help out those of you who
are just getting into the game, and just starting to feel your way
towards a game, we present this short introductory adventure. Nothing
here is long, or difficult, or overly complicated or political. So
sit back, relax, and let us help you into the world of Tribe
8. |
| And Justice For All | The
characters are thrust into the role of peace keepers between two
powerful cells of fallen who are headed for war with each other. Well connected,
violent, and more concerned with vengeance than with justice, these
cells threaten to drag Hom into a gang war that could disrupt the
growing unity of the 8th Tribe as well as bringing the Watch and the
Crucible down upon the fallen like the wrath of the Seed. |
| Devotion's Price | A harrowing
trip into the dark Outlands to retrieve the Fallen Liberation hero
Kinkade from his self-imposed exile. The Oulands hold horrors both
physical and spiritual, horrors which Kinkade has overcome only by
mastering them. The great man the Fallen expect to find at the
source of the river is not the same man as he was... |
House Rules |
| Dual-Eminence Synthesis | An optional
rule conferring a bonus to uses of Synthesis that fit both of the
dreamer's Eminences. |
| Fist Loads | A 'fist load' is something,
preferably heavy, that you can wrap your fist around to give it that
extra bit of 'oomph' when it connects with the Joanite's jaw. These
range from rolls of coins to crowbars to full-fledged
gauntlets. |
| Specialization | More in-depth rules
for Skill Specialization, allowing characters to more fully develop
their abilities. |
| Winter's Cloak | A secret Aspect of the
Joanite clan Fir'on, followers of Winter Wolf, which confers
protection from the elements. |
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